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- ggggeeeetttthhhhggggrrrraaaammmm((((3333GGGG)))) ggggeeeetttthhhhggggrrrraaaammmm((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- ggggeeeetttthhhhggggrrrraaaammmm - gets histogram data computed by hgram
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- CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- vvvvooooiiiidddd ggggeeeetttthhhhggggrrrraaaammmm((((uuuunnnnssssiiiiggggnnnneeeedddd lllloooonnnngggg ****hhhhiiiisssstttt))))
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _h_i_s_t is the destination for the histogram data specified with hgram.
- Hist must be at least (number of bins per component) x (number of
- components per pixel) long.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- gethgram returns the histogram from the graphics system to the CPU
- memory. The ordering of the components for each FORMAT are RGBA for 4
- component pixels, RGB for three component pixels, LA for two component
- pixels, L for one component pixels.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- hgram minmax getminmax pixeltransfer pixelmap pixmode
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- NNNNOOOOTTTTEEEESSSS
- gethgram only works on RealityEngine systems running 5.0.1 or greater.
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- PPPPaaaaggggeeee 1111
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